DeletedUser
I believe that certain characters shoudl always have 100% motivation at certain jobs..
Obvious examples - Mortician always has 100% motivation to dig graves / build coffins. Cowboy / Cowgirl always has 100% motivation to be a Cowboy / Break in Horses. Trappers - Hunting Turkey / Coyote. Cavalryman - Guard the Fort / Shoe Horses.
I would think about taking it a little further, perhaps those couple of jobs be available earlier (perhaps -10 skill points) to the characters, it would make choosing a character far more intersting.
Obvious examples - Mortician always has 100% motivation to dig graves / build coffins. Cowboy / Cowgirl always has 100% motivation to be a Cowboy / Break in Horses. Trappers - Hunting Turkey / Coyote. Cavalryman - Guard the Fort / Shoe Horses.
I would think about taking it a little further, perhaps those couple of jobs be available earlier (perhaps -10 skill points) to the characters, it would make choosing a character far more intersting.