Fort Arnivus - recruitment open

DeletedUser

I'm the mayor of Fort Arnivus and I would like to inform that we are recruiting at the moment. We have almost finished all the buildings (Only the gunsmith is at lvl12 right now). We are looking mostly for duelers but active players from any class are always welcome.

If you are interested in joining send a telegram to me or Beermaster.

Our item inventory:
1.Tailor:
A.Headgear:
- Brown Stetson(4500$) lvl33:
+2 Strenght
+13 Fine motor skills
+13 Helath points
+12 Dodging
- Brown leather hat(3500$) lvl28:
+2 Mobility
+12 Reflex
+11 Animal instinct
+10 Vigor
- Black leather hat(3500$) lvl28:
+2 Charisma
+12 Reflex
+11 Animal instinct
+10 Repairing
- Brown top hat(2700$) lvl25:
+10 Leadership
+9 Fine motor skills
+9 Horseback riding
+8 helath points
- Gray Stetson(2555$) lvl30:
+1 Dexterity
+1 Strength
+12 Fine motor skills
+13 Health points
- Blue top hat(1900$) lvl24:
+2 Dexterity
+10 Leadership
+12 Fine motor skills
- Fancy bowler hat(1850$) lvl15:
+1 Charisma
+11 Trading
+6 Toughtness
+5 Repairing
+5 Horseback riding
- Black felt hat(1270$) lvl20:
+7 Health points
+13 Aim
+7 Apperance
- Fancy woolly hat(1100$) lvl8:
+10 Swimming
+5 Shooting
+5 Animal instinct
+5 Toughness
- Black bowler hat(808$) lvl12:
+1 Charisma
+11 trading
+6 Shooting
- Gray felt hat(655$) lvl14:
+10 Health points
+10 Aim
- Brown slouch hat(520$) lvl9:
+9 Setting traps
+5 Vigor
+4 Dodging
- Black slouch hat(520$) lvl9:
+1 Dextrity
+9 Setting traps
+4 Tactics
- Brown woolly hat(300$) lvl6:
+10 Swimming
+4 Toughness
- Black cap(112$) lvl5:
+3 Tougness
+3 Setting traps
+3 Leadership
- Brow cap(112$) lvl5:
+6 Toughness
+3 Horseback riding
- Yellow headband(4$) lvl2:
+2 Trading
- Gray headband(2$) lvl1:
+1 trading
B.Shoes:
- Fancy spiked shoes(6230$) lvl20:
+1 Charisma
+1 Dexterity
+11 Animal instinct
+10 Shooting
+8 Health points
+8 Swimming
- Brown riding boots(6200$) lvl33:
+2 Mobility
+2Strength
+14 Horseback riding
+13 vigor
- Black riding boots(6200$) lvl33:
+2 Dexterity
+2 Charisma
+13 Setting traps
+14 Animal instinct
- Brown boots(5100$) lvl20:
+10 Tactics
+9 Shotting
+12 Toughness
+12 Dodging
- Fancy work shoes(4300$) lvl15:
+1 Dexterity
+11 Setting traps
+8 Trading
+8 Dodging
+8 Vigor
- Gray boots(3000$) lvl16:
+1 Dexterity
+1 Charisma
+12 tactics
+12 Shooting
- Black spiked shoes(2450$) lvl17:
+1 Charisma
+1 Dexterity
+10 Animal instinct
+9 Shooting
- Brown work shoes(1200$) lvl13:
+8 Setting traps
+7 Stamina
+7 Horseback riding
- Black cotton shoes(170$) lvl9:
+3 Stamina
+5 Trading
+5 Shooting
- Brown cotton shoes(170$) lvl9:
+1 Strength
+3 Stamina
+5 Hiding
- Brown ragged shoes(30$) lvl3:
+4 Swimming
+4 Construction
- Black ragged shoes(30$) lvl3:
+4 Repairing
+4 Leadership
C.Clothing:
- Fancy coat(9500$) lvl45:
+1 Charisma
+1 Dexterity
+17 tactics
+16 Shooting
+9 Stamina
+9 Horseback riding
- Fancy dress coat(7200$) lvl27:
+1 Charisma
+1 Mobility
+13 Trading
+13 Relflex
+9 Vigor
+9 Aim
- Fancy waistcoat(5200$) lvl20:
+1 Dexterity
+1 Mobility
+10 reflex
+10 Shooting
+9 Stamina
+8 trading
- Brown leather jacket(5000$) lvl28:
+2 Strength
+2 Mobility
+13 Toughness
+13 Hiding
- Gray coat(3500$) lvl33:
+1 Charisma
+1 Dexterity
+15 Tactics
+14 Shooting
- Gray leather jacket(2700$) lvl25:
+1 Strength
+1 Mobility
+13 Toughness
+12 Hiding
- Black cotton jacket(2500$) lvl21:
+1 Dexterity
+9 Construction
+11 Setting traps
+9 Animal instict
- Red cotton jacket(2000$) lvl20:
+2 Strength
+12 Construction
+8 Setting traps
- Gray dress coat(1850$) lvl20:
+1 Charisma
+1 Mobility
+10 Trading
+9 Reflex
- Gray waistcoat(900$) lvl16:
+11 Reflex
+10 Shooting
- Yellow checkered shirt(800$) lvl16:
+11 Vigor
+9 Tactics
- Gray checkered shirt(560$) lvl15:
+1 Strength
+12 Vigor
- Yellow shirt(560$) lvl13:
+1 Charisma
+13 Apperance
- Gray shirt(310$) lvl12:
+13 Appearance
- Blue clothing(260$) lvl8:
+6 Leadership
+6 Fine motor skills
- Gray clothing(138$) lvl7:
+9 leadership
- Red Poncho(80$) lvl4:
+3 Dodging
+4 Toughness
- Blue Poncho(80$) lvl4:
+3 Dodging
+4 Aim
- Red rags(12$) lvl1:
+1 Setting traps
+2 Construction
- Blue rags(12$) lvl1:
+3 Setting traps
2.General store:
A. Neckband:
- Silver buffalo(4490$):
+2 Stength
+2 Mobility
+2 Dexterity
+3 Charisma
- Blue shawl(3400$):
+3 Dexterity
+12 Fine motor skills
+13 Appearance
- Red shawl(3400$$):
+13 Fine motor skills
+13 Appearance
+14 Construction
- Golden cross(3400$):
+2 Strength
+2 Mobility
+2 Dexterity
+2 Charisma
- Silver bullet(3350$):
+2 Strength
+2 Mobility
+2 Dexterity
+2 Charisma
- Metal buffalo(2400$):
+2 Strength
+2 Mobility
+2 Dexterity
+1 Charisma
- Lead bullet(1800$):
+2 Strength
+2 Mobility
+1 Dexterity
+1 Charisma
- Blue tie(1205$):
+8 Leadership
+8 Health points
+9 Shooting
- Green tie(1205$):
+8 Leadership
+8 Health points
+9 Reflex
- Silver cross(1200$):
+1 Strength
+2 Mobility
+1 Dexterity
+1 Charisma
- Green bow tie(446$):
+11 Contruction
+6 Horseback riding
- Yellow bow tie(446$):
+11 Contruction
+6 Animal instict
- Yellow bow(240$):
+8 Shooting
+4 Trading
- Gray bow(125$):
+9 Shooting
- Yellow Indian necklace(75$):
+7 Animal instict
- Green Indian necklace(75$):
+5 Animal instict
+2 Horseback riding
- Green bandana(14$):
+3 Swimming
- Yellow bandana(14$):
+2 Swimming
+1 Appearance
B.Riding animals:
- Quarter Horse(2800):
+ 150% Speed
- Arabian(2000$):
+ 125% Speed
- White horse(1250$):
+ 100% Speed
- Mustang(850$):
+ 75% Speed
- Pony(500$):
+ 50% Speed
- Donkey(250$):
+ 25% Speed
3. Gunsmith:
A.Dueling weapon (Firearm):
- Rusty army revolver(2150$) lvl52:
Damage 41-59
+3 Toughness
- Rusty revolver No 1(1650$) lvl47:
Damage 38-46
+3 Shooting
- Pepperbox revolver(1440$) lvl40:
Damage 23-57
+2 Dodging
- Deringer(1280$) lvl35:
Damage 19-45
+2 reflex
- Precise Muzzle-loader(940$) lvl28:
Damage 24-36
+2 Aim
- Rusty shot gun(124$) lvl17:
Damage 5-19
- Slingshot(63$) lvl10:
Damage 6-12
- Pebble(15$) lvl2:
Damage 1-7
B.Dueling weapon (Melee weapon):
- Conquistador sword(2560$) lvl50:
Damage 48-60
+4 Reflex
- Sharp foil(1655$) lvl38:
Damage 30-54
+3 tactics
- Sharp bowie knife(1220$) lvl33:
Damage 32-40
+2 Appearance
- Rusty machete(940$) lvl37:
Damage 5-55
+2 Toughness
- Push dagger(384$) lvl20:
Damage 13-23
+1 Vigor
- Sharp razor blade(354$) lvl18:
Damage 14-20
+1 Aim
- Club(63$) lvl10:
Damage 6-12
- Broken whisky bottle(40$) lvl7:
Damage 3-13
 
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