Repairing buildings

DeletedUser

The answer to the fast pace of building? Durability points could be applied to buildings, and they do naturally rust (not so much with wood), corrode, and need maintenance. A new job could be to repair buildings, needing a certain labor points and amount of money just as building, on a much smaller scale. The amount of money needed could vary with the level of the building, so that high leveled buildings would cost a lot to maintain.

If the building is not properly maintained and the "durability" happens to reach a breaking point, the building could delevel, or even completely be destroyed. With the addition of shootouts, it could also come into play.

It would be a system that remains plausible as long as people do not build over what they need, so that a town of level 20's are not able to reasonably sustain building levels that players in the 50's-60's would need.
 

DeletedUser

Roadmap to sexyness

thats an interesting idea i like it, it will give the town something to do after they reach the 'perfect' mark. Only thing i see is how long would it take to rust/corrode cuz in reality it takes a while. But when they have shootouts buildings could get damaged and you would have to repair them good idea :)
 
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