More interactive action beside Dueling

DeletedUser

Cut-Purse -
Require Hiding, Setting Traps, Tactics.
Sacrifice : 50 energy, 80 % of health point
Risk: pass out
Reward: If success, You may steal a certain amount of money from your target

Taunting
Require Tactics,
Sacrifice : 30 energy,
Risk : cannot regenerate energy for 3 hours.
Reward: Your target cannot regenerate energy for 2 hours



friendly Action
First Aid -
Need Reflex, Leadership, Appereance, cannot repeat the action for 10 minutes.
Sacrifice : 30 energy
Risk: Failed!
Reward: Restore your friend's health point.

Gifts
No need
Sacrifice : $50
Risk: No
Reward: Just a friendly gesture, your friend will receive a product with zero sales price.
 

DeletedUser

There is nothing interesting here and all of those are kind of dull.
 

DeletedUser

You can steal money through normal dueling...without those insane sacrifices.
 

DeletedUser

think before you post..

all your suggestions whould just make people make multi acc's
and it whould destroy the game.
 

DeletedUser

Heres another one

Summon Ifrit and do Hellfire
Damage: Depending on if you have Break Damage Limit you can 99,999dmg with it and 9,999 without.
Requires: Yuna in your party duelling party.
Cost: 45 Energy

I just did that for the lols, but this is bad idea
 

DeletedUser

Heres another one

Summon Ifrit and do Hellfire
Damage: Depending on if you have Break Damage Limit you can 99,999dmg with it and 9,999 without.
Requires: Yuna in your party duelling party.
Cost: 45 Energy

I just did that for the lols, but this is bad idea
teehee, crisis core
 

DeletedUser

think before you post..

all your suggestions whould just make people make multi acc's
and it whould destroy the game.

I don't think so!

How do you benefit from creating multi-accs?
 

DeletedUser

Actually, I enjoy the First Aid idea. It would come in handy during shootouts when their update is released. But thirty energy per try with a fifty-percent chance of failing needs to be worked out a bit.
 

DeletedUser

ok i think all of the op's ideas are crap except the first aid one that could be useful in the game




its not a bad idea trolls its just bad examples. instead of running him out of town why dont you try to expand upon the idea and make it workable.

plz post someone relevant to this thread
 

DeletedUser

The first two are just annoyances that no one will enjoy.

The second two wouldn't really work right, there is little benefit.
 
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