DeletedUser30224
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Original thread can be found <HERE>.
If the idea wins 75% of the vote, it is sent to the developers who will respond with feedback and the idea will be linked in the ideas passed to developers.
If it loses the vote by not attaining more than 74.99%, it will be moved to the archives. The idea will then be placed on the list of items to not post again.
Original thread can be found <HERE>.
Proposal
I am proposing a separate dueling world which will be for dueling. It will involve quests / jobs / crafting and duel battles.
Current Workaround
At the moment we have :
1. World is more fort battle oriented than dueling.
2. We have high %age of luck factor in dueling.
3. Have to catch each player individually instead of dueling all town players at same place (like town saloon).
4. Duelers (does not mean dueler class players) have less to do in fort battles.
5. Duel motivation changes recently and duel level caps.
6. Players can stay townless and do jobs / quests etc.
Details
1. A separate world for dueling. No fort battles will be held here. Tho players will be free to do jobs, quests, crafting & dueling. Following changes i am proposing are only for dueling world and not for regular worlds.
2. Bringing back old dueling formulas only for this world. It involve bringing tactics / appearance builds and old resist builds formulas. Less stress on luck factor will be help in encouraging dueling a lot.
3. Earlier we used to challenge players at their town saloon. I propose to bring this feature back for dueling world. It will encourage duelers to raid enemy towns. by visiting one place rather than moving all over the places.
4. On the top i said there will be duel battles. For dueling world i want to propose dueling battles where battles will take place between duelers of different towns / alliances by dueling. It will not be like current battles. Players on opposite sides will duel each other and team with most wins will win the fort. In these battles, a player will be give a specific rank, lets say "commander" who will set offliners duels. There will be no towers or flag in the fort like in regular forts. Like in regular fort battles, you cant use buffs once these dueling battles will start.
5. I suggest to do away with duel motivation and duel levels. In dueling world, players will duel on basis of their experience levels so all will be equal.
6. There will be a cap of level 25 after which a player has to join some town or make his / her own town. Since this is a dueling world every player need to join town and part of fun. If any player decides not to join town he/she will be transferred to robot towns until they decide to join some other town. In real west every person is under risk :laugh:
Abuse Prevention
I dont see any loophole or abuse here.
Visual Aids
This will involve some changes in current fort maps and i leave it to developers as they think ok.
Summary
Changes in dueling system over the years has reduced players interest and many players quit. Dueling is essential feature of west but it is more like battles now. There were many features which were changed after non duelers complained of abuse by duelers like constant dueling. But with a dueling world players interested in dueling we will not see anyone complain if we bring these features back. It will attract more players who are interested in dueling and want some team play with fort battles through dueling.
Administration
Does this idea meet the Ideas Guidelines & Criteria? Yes
Does this idea appear on any of the Previously Suggested Ideas List? No