Harriet Oleson
Well-Known Member
Wouldn't it be more relevant to divide the number of flowers per the number of players ? Cause of course if you compare flowers gathered in a world of 3300 toons with the amount gathered in a world with only 1000 toons, the second one will be much lower than the first one ... I think an average value of flowers per toon could indicate a bit more the "health" of each world : if the average is low, that means there are a lot of not so active/fully inactive accounts in this world. If I'm not mistaken, with the datas you gave :
Arizona; 95 000 000/961 = 98 855 flowers/toon
Briscoe; 37 400 000/452 = 82 743 flowers/toon
Colorado: 194 500 000/3313 = 58 708
Dakota: 36 500 000/461 = 79 175
El Dorado: 28 900 000/344 = 84 012
Fairbanks: 49 500 000/539 = 91 837
Galv; 8 800 000/160 = 55 000
Idaho; 25 900 000/359 = 72 145
Juarez: 37 400 000/485 = 77 113
Kansas 31 400 000/615 = 51 057
Las Vegas 37 900 000/709 = 53 456
Montana 47 300 000/996 = 47 490
Navajo 98 300 000/1780 = 55 225
Surprisingly Colorado is far from being first. That's a bit worrysome for the most populated world of the game, especially knowing battles there bring much more flowers than in other worlds (per thousands) which is supposed to make it easier to gather flowers there. But the number of accounts is suspicious : in the last census, there were only 1671 accounts level >40, and here there are 3313 accounts (all level together) ... Seems like there's an abnormally high amount of low level toons in Colorado; either lots of players try to play there and give up prematuraly (don't know why) either there's a huge amount of multis. In any case that's not normal to have near half of the toons in the world level < 40.
Seems like on the contrary Arizona and Fairbanks were the most active worlds on average. And Montana and Kansas were the lamest ones.
Of course these are only average values : personally I play in Kansas and I gathered 225k flowers. I guess there are really a lot of inactive accounts in Kansas to have an average value at only 51k/player. That's really super low.
Arizona; 95 000 000/961 = 98 855 flowers/toon
Briscoe; 37 400 000/452 = 82 743 flowers/toon
Colorado: 194 500 000/3313 = 58 708
Dakota: 36 500 000/461 = 79 175
El Dorado: 28 900 000/344 = 84 012
Fairbanks: 49 500 000/539 = 91 837
Galv; 8 800 000/160 = 55 000
Idaho; 25 900 000/359 = 72 145
Juarez: 37 400 000/485 = 77 113
Kansas 31 400 000/615 = 51 057
Las Vegas 37 900 000/709 = 53 456
Montana 47 300 000/996 = 47 490
Navajo 98 300 000/1780 = 55 225
Surprisingly Colorado is far from being first. That's a bit worrysome for the most populated world of the game, especially knowing battles there bring much more flowers than in other worlds (per thousands) which is supposed to make it easier to gather flowers there. But the number of accounts is suspicious : in the last census, there were only 1671 accounts level >40, and here there are 3313 accounts (all level together) ... Seems like there's an abnormally high amount of low level toons in Colorado; either lots of players try to play there and give up prematuraly (don't know why) either there's a huge amount of multis. In any case that's not normal to have near half of the toons in the world level < 40.
Seems like on the contrary Arizona and Fairbanks were the most active worlds on average. And Montana and Kansas were the lamest ones.
Of course these are only average values : personally I play in Kansas and I gathered 225k flowers. I guess there are really a lot of inactive accounts in Kansas to have an average value at only 51k/player. That's really super low.