DeletedUser
I like the concept of combining skills / attributes to do the jobs, BUT their is a reason those jobs are so hard, because you GAIN so much from them. As a result, I would ONLY agree to the change IF the TOTAL gains returned from them to the two or more players did NOT exceed the amount that a Single Player would get, obviously who got what would be based on what percentage of the skills, hence work they contributed to the effort.
As an example, Robbing Trains has 87% XP. If two players combine to do it, the MAXIMUM XP% each could get would be 44% & 43% which equals 87% in total. Do that, see how it plays out in the game and make some tweaks as necessary.
As an example, Robbing Trains has 87% XP. If two players combine to do it, the MAXIMUM XP% each could get would be 44% & 43% which equals 87% in total. Do that, see how it plays out in the game and make some tweaks as necessary.