DeletedUser5046
i was always staring at that circle..always..but i still cant see that shaman... oohh...does that mean i need glasses!?
Maybe because you have not yet done the quest.i was always staring at that circle..always..but i still cant see that shaman... oohh...does that mean i need glasses!?
All of this is a fine idea, but you have to look it from the devs side: They have to come up a story for every quest. So then you should also think about the NPC who give you the quest and whats the point of doing this in their prospective.
Bear in mind that this idea was previously discussed in this thread
But here goes some story line ideas...
Adventurer
The sheriff asks you to bring him 1000 silver dollars so he make some silver bullets.
reward: 30 exp
Item: Silver Sphere (necklace)
Worker
The Bartender wants a place for his niece to stay. Put 10 hrs into the contruction of the Hotel
Reward: 100 exp
cash: $60
Duelist
Waupee is tired of seeing his people extradicted from territory to territory. Defeat a series of soldiers.
Reward: 500 exp
Item: Push Dagger
Soldier
Maya is worried that her best customer is going to get shot on guard duty. Defend the fort for 8 hrs.
Reward: 50 exp
Item: Garter belt (new item -- womans undergarment) resale value $25
With the worker..
WHat happens when the hotel is lvl 5 and you only have 9 hours building time =O
The content of the quests at this stage may be less relevant than finding out what elements are possible to play about with - once we know the elements that can be used then it' more worthwhile suggesting specific quest lines that use those elements as you will know that they are workable as the game is.